Drag Zooming Tool Lets User Draw Box for What Will Be Shown in Viewport
This sample demonstrates the DragZoomingTool, which replaces the standard DragSelectingTool. It is defined in its own file, as DragZoomingTool.js.
Press in the background, wait briefly, and then drag to zoom in to show the area of the drawn rectangle. Hold down the Shift key to zoom out. The rectangle always has the same aspect ratio as the viewport of the diagram.
GoJS Features in this sample
Tree Layout
This predefined layout is used for placing Nodes of a tree-structured graph in layers (rows or columns). For discussion and examples of the most commonly used properties of the TreeLayout, see the learn Trees page. More information can be found in the GoJS learn pages.
Tools
Tools handle all input events, such as mouse and keyboard interactions, in a Diagram. There are many kinds of predefined Tool classes that implement all of the common operations that users do.
For flexibility and simplicity, all input events are canonicalized as InputEvents and redirected by the diagram to go to the Diagram.currentTool. By default the Diagram.currentTool is an instance of ToolManager held as the Diagram.toolManager. The ToolManager implements support for all mode-less tools. The ToolManager is responsible for finding another tool that is ready to run and then making it the new current tool. This causes the new tool to process all of the input events (mouse, keyboard, and touch) until the tool decides that it is finished, at which time the diagram's current tool reverts back to the Diagram.defaultTool, which is normally the ToolManager, again.
More information can be found in the GoJS learn pages.
GoJS Extensions
GoJS can be extended in a variety of ways. The most common way to change the standard behavior is to set properties on the GraphObject, Diagram, CommandHandler, Tool, or Layout. But when the desired property does not exist, you might need to override methods of CommandHandler, Tool, Layout, Link, or Node. Methods that you can override are documented in the API reference. Various features of GoJS can be overriden, either by replacing a method on an instance (a feature of JavaScript) or by defining a subclass. You should not modify the prototypes of any of the GoJS classes.
In addition to our samples, GoJS provides an
extensions gallery, showcasing the creation of custom tools and layouts. Those classes and samples are
written in TypeScript, available at ../extensionsJSM/, as
ECMAScript/JavaScript modules -- these use the
../release/go-module.js library. We recommend that you copy the files that
you need into your project, so that you can adjust how they refer to the GoJS library
that you choose and so that you can include them into your own building and packaging
procedures.
More information can be found in the GoJS learn pages.