Select a node to see more information.

This process flow diagram partially simulates the production process for gas and oil byproducts into their end products.

This diagram cannot be modified by the user, but its model was created in the corresponding editor: Production Process Editor, which shares the same templates and has additional tools for editing diagrams.

This viewer also has some animation of the pipes (links) that the editor does not show, to avoid distractions. A real application would also show additional information about the nodes and the links.


GoJS Features in this sample

ToolTips

A tooltip is an Adornment that is shown when the mouse hovers over an object that has its GraphObject.toolTip set. The tooltip part is bound to the same data as the part itself.

It is typical to implement a tooltip as a "ToolTip" Panel holding a TextBlock or a Panel of TextBlocks and other objects. Each "ToolTip" is just an "Auto" Panel Adornment that is shadowed, and where the border is a rectangular Shape with a light gray fill. However you can implement the tooltip as any arbitrarily complicated Adornment.

More information can be found in the GoJS Intro.

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Geometry Path Strings

The GoJS Geometry class controls the "shape" of a Shape, whereas the Shape.fill and Shape.stroke and other shape properties control the colors and appearance of the shape. For common shape figures, there are predefined geometries that can be used by setting Shape.figure. However one can also define custom geometries.

One can construct any Geometry by allocating and initializing a Geometry of at least one PathFigure holding some PathSegments. But you may find that using the string representation of a Geometry is easier to write and save in a database. Use the static method Geometry.parse or the Shape.geometryString property to transform a geometry path string into a Geometry object.

More information can be found in the GoJS Intro.

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Exporting SVGs

GoJS has one function for creating SVG: Diagram.makeSVG, which returns a new SVGElement with a representation of a GoJS Diagram. The method has a single argument, a JavaScript Object that contains several definable properties, enumerated in the documentation. More information can be found in the GoJS Intro.

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HTML Interaction

GoJS Diagrams can be used alongside other HTML elements in a webapp. For custom Text Editors, Context Menus, and ToolTips, which are invoked and hidden via GoJS tool operations, it is best to use the HTMLInfo class.

More information can be found in the GoJS Intro.

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